 
              A solo project in which I made a voxel based terrain engine with my custom engine.
 
              Cross platform multi-threaded engine.
 
              A turn based tactical game, played on a hex board.
 
              Custom engine created with the purpose of rapid hex tile-based game development.
 
              Snow angle racing with wacky controls.
 
              A house where everything is different from what you expect.
 
              Multiplayer battle game with custom controllers made using Arduino's.
 
              A physics based puzzle game.
 
              Game made for NHTV application.
 
              A bukkit plugin for the game Minecraft.