A solo project in which I made a voxel based terrain engine with my custom engine.
Cross platform multi-threaded engine.
A turn based tactical game, played on a hex board.
Custom engine created with the purpose of rapid hex tile-based game development.
Snow angle racing with wacky controls.
A house where everything is different from what you expect.
Multiplayer battle game with custom controllers made using Arduino's.
A physics based puzzle game.
Game made for NHTV application.
A bukkit plugin for the game Minecraft.